Take them out before they can take Cage out. Once they are downed, continue on the path toward another Tarkata. Once done, a little platform lowers. With everyone dead, enter the entrance closest to the waterfall guarded by two prone statues. You eventually end up at an intersection with the left path leading to spikes and the right path leading to a bridge. After the cut- scene, head left.
You can then throw it at Shao Kahn afterwards when you fight him. The weapon will stay imbedded in an enemy until they die. After they are dead, you may notice that there is no noticeable way of leaving this room. The opposite can be said about One-Handed weapons. Defeating them the duo decide to meet the threat head on, despite the odds, and battle through Outworld itself to face Shao Kahn in person. In the following room are two switches. Once they get close enough, you must destroy them with a punch or kick.
To the right are very sharp spikes that the player should watch out for. Once you are ready, head down the path toward the stream in the distance. Jump back down, and run along the now fire-free catwalk. Across the bridge you will witness another cut-scene that shows a Tarkatan warrior fling a helpless monk onto a catapult. Run back the way you came and drop back down into the center courtyard. It smashes Shao Kahn in the face knocking off his helmet in the process. We have to eventually complete both rooms, but I recommend clearing the red rooms first.
Dispatch of the Oni with it to continue. You are lucky though, as Johnny Cage is around for the next little while to help you out. Whilst the gameplay and bloodshed was greeted with joy, many story elements were not. When you are ready, head to the middle of the lair and pick up the Blue Dragon Token. Directly to the left of the screen is a little indentation which you can climb up on. Three Tarkatan warriors will portal in and charge. On the last jump, you will need to Long Jump to make it.
Once on the ground, a huge Oni breaks through the side of the cement wall. Once that is done, go to the opposite side and Wall Run across the lava to the top of that area. Wall Climb the pillar and prepare for more Demon Guards. Sub-Zero freezes Saibot and he Noob proceeds to run away. Although the Shaolin Monks fended off the invastion, Raiden sensed a deeper conspiracy and urged the Shaolin Monks to defeat Shang Tsung in Outworld. Jump up the small ledge and head left if you need some health break the two statues there. Go to this area and locate the portal; it is back and to the right.
These guys can be pretty annoying. Mortal Kombat: Shaolin Monks is an action game released in 2005. At the end is a door, enter it. I would highly advise saving at this point. Once acquired, they unlock special bonus content including Arena Art, Fatality Input images, secret characters etc. After the Oni is downed, head to the right to pick up another Blue Dragon Token. It is probably wise to do a Fatality on one of the flaming sword guys to get him out of the way.
Ermac can also be challenged in the Warrior Shrine, and a return trip to the Living Forest and exploring the previously unreachable treetops can get you a second fight with Mileena. Many established canon story elements and characters were now changed or completely altered. It turns out we are in the bottom of The Pit! Take out the three Baraka-lites and continue on. Now then, hear are the Vs. Two more Oni appear from the depths. With some health replenished continue up the right ledge and up the path.
Based on the events that occurred at the end of leading into and its final confrontation with Shao Kahn, players take on the role of Liu Kang and Kung Lao as they fight to defend Earthrealm. This should give you the hint. Pick it up and get used to its kontrols. They bestow upon the player a new ability, Wall Jump for example, or a new Fatality move. Run back to the tunnel that led to this place dodging the boulders on the way down of course.
This first room presents you with two possible rooms to enter: red or green. Just use the ledges on the side of the pit to get back up there. Zero tells them to find Scorpion to cripple Shang Tsung. Once the ice is present Wall Run across to the other side. While airborne, you must perform your Throw maneuver into it. Go back down there the room is now populated with baddies and throw two of them onto each of the set of spikes.